Disgaea 2 Dlc

Feb 15, 2010 When is it coming back again? I really want to know if the DLC is going to be back up again. *cries for lack of Disgaea 2 playability extra content*. So im playing disgaea 2 on pc and i have a little problem, well kinda, on this version you get the chance to get dlc characters on summonings, and.
Anyone have download link for the DLC?? ------ edit ------ already got the DLC ----------------- btw,, I have same problem here ( 10:34 AM)Tabman Wrote: Under windows (and maybe other builds) there is one tiny little, completely inconsequential glitch which annoys me nonetheless. Some sprites, I think they count as textures, don't receive the correct texture scaling; xBRZ in this screenshot. In this screenshot it's only the green creature to the left.
(It's a boy by the way; dangerous nudity successfully avoided!) The wrong scaling happens every time the affected sprites are displayed (as far as I can tell). Otherwise, the game is completely playable, including sound/music/movies/DLCs, under PPSSPP win7 x64 0.8. Daz3d Mech 2012 Enforcer. 1 - 1368. Digidesign 003 Drivers Windows 7 64 Bit here. How to fix this?
@The_FunkyDealer make sure you don't use 'Disable Alpha Test' hack, as having it on will give this in Disgaea and cause lots of similar glitches in other games. As a rule, you should avoid using hacks unless you absolutely need them for something and when you do, you have to accept that whatever improvement they can bring by design they will cause other issues. As you can see, game should work normally without hacks in latest versions: so if you don't use this hack, you should try latest ppsspp version from and if it doesn't help, post more info about your device, alpha test should not be a problem on pc's and you seem to run on windows so it would be weird. Zadok The Priest Mp3 there. - Custom PPSSPP Shaders! - simple CE scripts to help creating CWCheats, - CWCheat workarounds.
( 10:34 AM)Tabman Wrote: Under windows (and maybe other builds) there is one tiny little, completely inconsequential glitch which annoys me nonetheless. Some sprites, I think they count as textures, don't receive the correct texture scaling; xBRZ in this screenshot. In this screenshot it's only the green creature to the left. (It's a boy by the way; dangerous nudity successfully avoided!) The wrong scaling happens every time the affected sprites are displayed (as far as I can tell).